Natasha Davu (850914) Natasha Davu

Queens Sudoku Mobile App

Project Abstract

With the overuse of technology attention spans are declining and the ability to stay concentrated for a prolonged amount of time is becoming increasingly difficult. The demand for intellectually stimulating mobile games such as Sudoku is on the rise. Based on this the Queens Sudoku mobile application introduces a unique twist to traditional Sudoku by incorporating elements of the classic chess problem involving eight queens. Using Agile Methodologies the application was developed on Android studio, using Kotlin for programming and XML for layout design. This application represents advancements in cognitive mobile games, by successfully integrating two distinct challenges, such as Sudoku and the eight queens puzzle. The game not only offers a new twist and extra complexity compared to the Traditional Sudoku experience, but also provides the user visual aid in finding a solution, a fresh experience for puzzle enthusiasts and the potential to improve cognitive thinking.

Keywords: Mobile Application, Mobile Game, Mobile Interaction

 

 Conference Details

 

Session: Poster Session B at Poster Stand 1

Location: Sir Stanley Clarke Auditorium at Wednesday 8th 09:00 – 12:30

Markers: Oliver Kullmann, Scott Yang Yang

Course: BSc Computer Science, 3rd Year

Future Plans: I’m looking for work