Mohamed Amine Morabit (2221244) Mohamed Amine Morabit

The CS Game

Project Abstract

In an age where digital education is both a necessity and an opportunity, our work arises from the pressing need to bridge the foundational gap in mathematical skills for aspiring computer science students. Recognizing the transformative power of interactive learning, this game is strategically designed to engage students at a critical juncture in their educational journey, leveraging play to reinforce mathematical concepts and computational thinking which are essential for their future studies.The proposition of this research is to introduce an educational game that stands out by integrating curriculum-based mathematics into a virtual learning environment tailored for computer science newcomers. The main aim is to investigate whether an immersive game can significantly enhance the learning experience and retention of mathematical concepts compared to traditional methods.Our methods blend educational theory with game design, employing a quantitative study to measure learning outcomes from game-based learning versus conventional study. The research is centered around a controlled experiment where participants engage with the game and their mathematical understanding is subsequently assessed, ensuring the validity and reliability of our findings.The main findings indicate a noteworthy improvement in participants?�� mathematical proficiency and an increase in their willingness to engage with challenging concepts. The game has yielded insights into effective learning patterns and has proven to be a powerful tool in conveying complex information in a more digestible manner.In conclusion, this work contributes to the educational paradigm by demonstrating that properly designed game-based learning platforms can significantly augment the mathematical foundations of future computer science students. This research contributes to a growing body of evidence that supports the integration of interactive digital tools into the educational repertoire, highlighting an innovative pathway for academic instruction in an increasingly digital world.

Keywords: Game, Taching, Math

 

 Conference Details

 

Session: Poster Session A at Poster Stand 139

Location: Sir Stanley Clarke Auditorium at Tuesday 7th 13:30 – 17:00

Markers: C�cilia Pradic, Jens Blanck

Course: BSc Computer Science, 3rd Year

Future Plans: I’m looking for an industry placement