Jason Pang (2034852) Jason Pang

Developing Educational Games

Project Abstract

Games can be fun and entertaining, and it can more than that. Educational games can fulfill multiple purpose besides entertainment, such as learning new knowledge, researching about behavior and more, in order to be called educational games there are principles we need to follow, but what principles do we need to satisfy?The main aim, while given a existing implementation, is to study the principle of educational game development and to implement and extend the implementation to various directions.With the use of unity and visual studio code, I am able to review, implement and run the implementation i was given. Bug fixes and new features such as data recording (for research purpose) is added as well.During development and play test, I’ve come to realization about some principle of educational games, such as clear goal on what the game wants to educate the player, a motivation to sustain attention for player to actually learn, depends on the type of game data collection will be important for behavior and outcome researches etc., and it is more than just a game.In conclusion, developing a game is more than just stuffing codes into files, learning the amount of considerations and principles behind game development increases the admire and knowledge i have towards it.

Keywords: Game Development, Educational Game,

 

 Conference Details

 

Session: Poster Session B at Poster Stand 55

Location: Sir Stanley Clarke Auditorium at Wednesday 8th 09:00 – 12:30

Markers: Monika Seisenberger, Solmaz safari

Course: BSc Computer Science, 3rd Year

Future Plans: I’m looking for work