Samuel Marshall

Samuel Marshall (2012203) Procedurally Generating Dynamic Music for Video Games Project Abstract In the realm of video game development, the inclusion of music is an important step towards creating an engaging gameplay experience for players. However, small...

Ash Moseley

Ash Moseley (2033915) Elucidation of Machine Learning for Stocks Project Abstract This project aims to investigate the potential of machine learning to forecast stock market trends to address the challenges investors face due to the stock market’s complexity....

Khushi Nagi

Khushi Nagi (2020366) Integration and Management of Real-Time Vehicle Dynamics Data Using CARLA Simulator and AWS Project Abstract My research is motivated by the complexity of remote control and safety systems, as well as the rising demand for efficiency. With cloud...

Rachel Newton-John

Rachel Newton-John (2006652) Rachel’s Incredible Exploration of Air Quality Control Using Algae Project Abstract Indoor air quality sucks for a multitude of reasons, and the most common solution is to ensure adequate ventilation. But sometimes ventilation is...

Connor Phillips

Connor Phillips (2033881) Using Multi Agent Systems To Model Cyber Attacks For A Learning Aid Project Abstract With cyber attacks becoming increasingly common and presenting an increased threat to all users, it is vital to educate all users of what these attacks are...

Mollie Stamp

Mollie Stamp (2003865) Age related differences in User Experience: Exploring salience design in Human-Computer Interaction through eye tracking technology Project Abstract Aging introduces a range of changes in physical, neurological, and sensory functions, which all...

Jonathan Vincent

Jonathan Vincent (2014912) AI for Automated Balance Testing of Deck-Building Card Games Project Abstract Play-Testing is a complex and time consuming part of video game development. Smaller game development studios often struggle to find the time and resources needed...